"use strict" define(function () { return function (color) { var canvas = document.createElement("canvas") var ctx = canvas.getContext("2d") var v = null var radius = 1.2 var highlight = false function drawPixel(x, y) { ctx.beginPath() ctx.fillStyle = color ctx.arc(x, y, radius, 0, Math.PI * 2, false) ctx.closePath() ctx.fill() } this.resize = function (w, h) { canvas.width = w canvas.height = h } this.draw = function (x, scale) { var y = scale(v) ctx.clearRect(x, 0, 5, canvas.height) if (y) drawPixel(x, y) } this.canvas = canvas this.set = function (d) { v = d } this.setHighlight = function (d) { highlight = d } this.getHighlight = function () { return highlight } return this } })